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girl.wrl
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1996-07-09
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11KB
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425 lines
#VRML V1.0 ascii
# This file was created with
# CorelWEB.WORLD (tm).
# According to License Agreement,
# you may not remove or modify this notice.
Separator{
ShapeHints {shapeType SOLID vertexOrdering COUNTERCLOCKWISE}
SpotLight {on FALSE}
PerspectiveCamera{
orientation 0 1 0 0.0724511
position 1561 642 -320
heightAngle 1.43198
}
DEF BackgroundColor Info{
string" 0.815686 0.92549 0.92549"
}
Coordinate3{
point[
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2560 1030 -1792, 2560 1030 -2304, 512 1030 -1792, 1280 1030 -1792, 512 1030 -2304,
1280 1030 0, 1792 1030 0, 1792 1030 -256, 1280 1030 -256, 2560 1030 0, 2560 1030 -512,
1792 1030 -512, 512 1030 0, 1280 1030 -512, 512 1030 -512, 2816 1030 0, 2816 1030 -768,
2560 1030 -768, 256 1030 0, 512 1030 -768, 256 1030 -768, 2560 1030 -1536, 2816 1030 -1536,
2816 1030 -2304, 256 1030 -1536, 512 1030 -1536, 256 1030 -2304, 3072 1030 0, 3072 1030 -2304,
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2560 0 -768, 2560 0 -1785, 2560 0 -1536, 2560 0 -1792, 512 0 -1536, 512 0 -1792,
512 0 -516, 512 0 -768, 1792 0 -1792, 1280 0 -1792, 1800 0 -1792, 2816 0 -1536,
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1 0.966797, 0.994141 0.966797, 0.00585938 0.966797, 0.00585938 1.00586, 4 0, 5 0,
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0.015625 0, 0.015625 1.00586, 0.015625 0.00488281, 6 0, 7 0, 7 1.00586, 6 1.00586,
1.67708 0, 1.67708 1.00586, 1.67708 0.00488281, 9 0, 10 0, 10 1.00586, 9 1.00586,
]
}
MaterialBinding {value PER_FACE_INDEXED}
Material{
ambientColor 0.2 0.2 0.2
diffuseColor 0.8 0.8 0.8
emissiveColor[
0.611765 0 0, 0.643137 0.392157 0.0313726, 0 0 0, 0.0627451 0.423529 0.0627451,
0.313726 0.376471 0.188235, 0.690196 0.658824 0.188235, 0.847059 0.533333 0.0470588,
0.376471 0.0470588 0.0313726, 1 1 1,
] # 9 colors
}
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10, 11, 12, 13, -1,
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17, 10, 18, 19, -1,
14, 20, 21, 22, -1,
23, 17, 24, 25, -1,
26, 27, 28, 6, -1,
29, 30, 9, 31, -1,
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34, 23, 31, 35, -1,
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39, 38, 33, 32, -1,
37, 39, 32, 34, -1,
40, 41, 42, 43, -1,
44, 45, 46, 47, -1,
48, 49, 50, 51, -1,
52, 53, 54, 55, -1,
56, 57, 58, 59, -1,
60, 61, 62, 63, -1,
64, 65, 66, 67, -1,
68, 69, 70, 71, -1,
19, 72, 73, 74, -1,
75, 76, 77, 78, -1,
78, 77, 73, 72, -1,
79, 80, 81, 82, -1,
81, 83, 5, 82, -1,
80, 79, 84, 85, -1,
86, 87, 88, 89, -1,
90, 91, 86, 89, -1,
92, 90, 89, 88, -1,
93, 92, 88, 87, -1,
91, 93, 87, 86, -1,
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materialIndex[
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Separator{
Texture2{
filename "CEILING.GIF"
}
IndexedFaceSet{
coordIndex[
91, 90, 92, 93, -1,
] # 1 faces
textureCoordIndex[
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materialIndex[
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Separator{
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96, 97, 72, 18, -1,
97, 98, 75, 78, -1,
77, 76, 74, 73, -1,
80, 85, 83, 81, -1,
] # 5 faces
textureCoordIndex[
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7, 10, 11, 12, -1,
0, 13, 14, 15, -1,
0, 16, 17, 15, -1,
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materialIndex[
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]
}
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Separator{
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filename "FLOOR01.GIF"
}
IndexedFaceSet{
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99, 100, 101, 102, -1,
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textureCoordIndex[
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materialIndex[
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109, 107, 47, 46, -1,
110, 109, 46, 45, -1,
108, 110, 45, 44, -1,
111, 112, 48, 51, -1,
113, 111, 51, 50, -1,
114, 113, 50, 49, -1,
112, 114, 49, 48, -1,
115, 116, 52, 55, -1,
117, 115, 55, 54, -1,
118, 117, 54, 53, -1,
116, 118, 53, 52, -1,
119, 120, 56, 59, -1,
121, 119, 59, 58, -1,
122, 121, 58, 57, -1,
120, 122, 57, 56, -1,
123, 124, 60, 63, -1,
125, 123, 63, 62, -1,
126, 125, 62, 61, -1,
124, 126, 61, 60, -1,
127, 128, 64, 67, -1,
129, 127, 67, 66, -1,
130, 129, 66, 65, -1,
128, 130, 65, 64, -1,
131, 132, 68, 71, -1,
133, 131, 71, 70, -1,
134, 133, 70, 69, -1,
132, 134, 69, 68, -1,
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0, 1, 4, 5, -1,
0, 1, 4, 5, -1,
0, 1, 4, 5, -1,
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0, 1, 4, 5, -1,
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0, 1, 4, 5, -1,
0, 1, 4, 5, -1,
0, 1, 4, 5, -1,
0, 1, 4, 5, -1,
0, 1, 4, 5, -1,
]
materialIndex[
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8, 8, 8, 8, 8, 8,
]
}
}
Separator{
Texture2{
filename "WINDOW.GIF"
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IndexedFaceSet{
coordIndex[
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136, 139, 140, 141, -1,
142, 140, 13, 143, -1,
144, 135, 143, 12, -1,
145, 146, 147, 148, -1,
146, 149, 150, 151, -1,
152, 150, 1, 153, -1,
154, 145, 153, 0, -1,
] # 8 faces
textureCoordIndex[
18, 19, 20, 21, -1,
19, 1, 22, 23, -1,
24, 22, 4, 25, -1,
0, 18, 25, 5, -1,
26, 27, 28, 29, -1,
27, 1, 30, 31, -1,
32, 30, 4, 33, -1,
0, 26, 33, 5, -1,
]
materialIndex[
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]
}
}
Separator{
Texture2{
filename "GIRL.GIF"
}
IndexedFaceSet{
coordIndex[
148, 147, 151, 152, -1,
] # 1 faces
textureCoordIndex[
0, 1, 2, 3, -1,
]
materialIndex[
8,
]
}
}
Separator{
Texture2{
filename "DRESS.GIF"
}
IndexedFaceSet{
coordIndex[
138, 137, 141, 142, -1,
] # 1 faces
textureCoordIndex[
0, 1, 2, 3, -1,
]
materialIndex[
8,
]
}
}
Separator{
Texture2{
filename "W2_L.GIF"
}
IndexedFaceSet{
coordIndex[
155, 94, 15, 22, -1,
156, 157, 26, 83, -1,
158, 156, 85, 84, -1,
159, 160, 7, 30, -1,
161, 162, 24, 74, -1,
98, 161, 76, 75, -1,
149, 163, 4, 1, -1,
95, 144, 12, 16, -1,
164, 154, 0, 8, -1,
139, 96, 18, 13, -1,
] # 10 faces
textureCoordIndex[
34, 35, 36, 37, -1,
38, 1, 4, 39, -1,
0, 38, 40, 41, -1,
34, 35, 36, 37, -1,
42, 1, 4, 43, -1,
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0, 1, 4, 5, -1,
45, 46, 47, 48, -1,
45, 46, 47, 48, -1,
0, 1, 4, 5, -1,
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materialIndex[
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Separator{
Texture2{
filename "W_B.GIF"
}
IndexedFaceSet{
coordIndex[
160, 164, 8, 7, -1,
163, 165, 82, 4, -1,
165, 158, 84, 79, -1,
] # 3 faces
textureCoordIndex[
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6, 49, 50, 9, -1,
49, 10, 11, 51, -1,
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materialIndex[
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Separator{
Texture2{
filename "DOOR01.GIF"
}
IndexedFaceSet{
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] # 2 faces
textureCoordIndex[
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materialIndex[
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Separator{
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filename "W_L.GIF"
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coordIndex[
162, 168, 25, 24, -1,
167, 155, 22, 21, -1,
157, 166, 27, 26, -1,
169, 159, 30, 29, -1,
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textureCoordIndex[
52, 53, 54, 55, -1,
0, 1, 4, 5, -1,
52, 53, 54, 55, -1,
0, 1, 4, 5, -1,
]
materialIndex[
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}
}
#EOF